Wednesday, March 11, 2009 - 6:11 PM

The lemur I live with mentioned that she wanted to see more 'Dice' here as opposed to the awful lot of 'Paper'. I really hadn't thought of the difference, though... I realized that aside from the form, I don't really distinguish the written story from the fluid stories of the RPG. So, more crunch, as they say, for the audience here... on the way. It was a good thought.

For those who are curious, 'Alchemical Marriage' will also be resuming, as well as some more glimpses into the background of my current DnD campaign. Speaking of games, my Kult game will have its last session next week as the characters finally reach their last breaking point and spin off into typically dreadful Kult anonymity. This means that I will probably be starting some other game shortly, and I do have some ideas for that.

There's been some interest in my running a game in the 'Customs' world, a place where the supernatural is real and everyone knows it. I've been looking at the Gumshoe system by Pelgrane Press, and I think it would be great to use for 'Customs'. Of course, this means I'd have to do some adapting, assessing the system to see where I'd have to make some additional rules and systems to accommodate the vision the numbers are supposed to help define.

Given that, I might drag some group into the world of Dark Heresy for a limited session game. I still haven't tried out the game; the last attempt ran into scheduling difficulties (as is all too often these days, it seems). 3-5 games would give me a chance to build up Customs and get that ball rolling.

There is an exhilaration to the fresh start of a new game. There is a sense of anticipation and potential, something which fades after a while but then returns if the game goes on long enough. I really do enjoy seeing the progression from one point of wonder to the next, and it is very rewarding to see players get so much out of it all. Am I a gaming junky? Yes, in a way. I am addicted to storytelling, and I love watching stories assemble themselves in a role-playing game. It is inspiring, and carries new perspectives and thoughts that one would not have realized alone.

More updates soon, but a few closing thoughts:

First, the newer Dark Heresy books are overall very good. I like the new material the designers have added to their grim corner of the 40K world, but seriously boys, stay away from the derivatives. Do not put your Lovecraft in your WH40K, or at least don't do it so blatantly that anybody who played Call of Cthulhu immediately winces when they see a demon 'sometimes called a hunting horror' who often manifests with 'three lobed eyes'. WH40K horror is horrible because it is something you can relate to. Lovecraft horror is horrible because you can't. There's a significant disconnect there. Don't cross the themes.

Second, I haven't seen 'Watchmen' yet, but I intend to. I enjoyed the graphic novel tremendously, and I know the movie won't be able to capture that. But there is one thing I feel that needs saying, just from the various reviews I've come across.

Get over Dr. Manhattan's penis. Seriously. It isn't like they were constantly zooming in on it. If you can put up with practically naked women on just about every ad in the world, you can put up with a little dudity, ok? Sometimes I think that everyone in the world should be required to take an art class with a selection of human models in the nude, and then I remember that it's really just the USA that is this prudish.



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